Download 3ds max 6 Bible by Kelly L. Murdock PDF

By Kelly L. Murdock

* indicates starting clients the right way to create a thrilling animation their first actual day with 3ds max, the world's preferred animation modeling and rendering software program for movie, tv, video games, and layout visualization* 3ds max is used to create high-profile animations for characteristic motion pictures akin to X-Men 2, Minority document, and Tomb Raider, and within the production of well known video games corresponding to Dungeon Siege, Spiderman, Command and triumph over: Renegade, and Grand robbery automobile* greater than a hundred and fifty tutorials provide readers useful hands-on event below the professional counsel of 3ds max grasp Kelly Murdock* A useful CD-ROM will contain a demo model of the recent 3ds max liberate, educational documents, 3D versions, bonus plug-ins, and extra* A sixteen-page, full-color insert exhibits how contributing artists are taking max to the subsequent point

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Part VII: Animation . . . . . 721 722 726 727 728 728 729 729 729 731 Chapter 30: Animation Basics . . . . . . . . . . . . . . . . 733 Using the Time Controls . . . . . . Setting frame rate . . . . . . Setting speed and direction . . . Using Time Tags . . . . . . Working with Keys . . . . . . . . Auto Key mode . . . . . . . Set Key mode . . . . . . . Tutorial: Rotating a windmill’s blades . .

Assigning vertex colors . . . . . . . Painting vertices with the Vertex Paint modifier Tutorial: Marking heart tension . . . . . The Assign Vertex Color utility . . . . . Rendering to a Texture . . . . . . . . . . General Settings and Baking Objects . . . . Output Settings . . . . . . . . . . Tutorial: Baking the textures for a dog model . Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

This clones the “Sea” plane object. Position it directly below its original so that the cloned object’s top edge is aligned with the “Sea” object’s bottom edge. A Clone Options dialog box appears; make sure that the Copy option is selected, type the name Sand for this object, and click OK. Click the object color swatch in the Name and Color rollout of the command panel, select a light brown color in the Object Color dialog box, and click OK. 3. With the “Sand” plane object selected, open the Modify panel and change the Length and Width Segment values to 20.

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